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 Social Skill Games For 3 and Up All Only $19.99 SALE $14.99
Plus shipping and handling

"Cooperative gaming seemed to be a great way to build a team out of our growing family." 
South Carolina

Games 7 and UP Games 10-Adult See Our Informational Chart for comparisons on skills developed by our cooperative games

New selection of games below

Our "MANNERS FOR THE REAL WORLD - Basic Social Skills" video features straightforward descriptions and clear demonstrations of the right behaviors for common social situations.  This can make it a helpful tool in teaching a child with Asperger Syndrome or High Functioning Autism some extremely useful social skills.

We have also added social skills page for items that would be helpful for children in the autistic spectrum  or those with Downs syndrome.


For GREAT Interactive Toys that Teach

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Reg. $19.99- Sale $14.99
Best game for friendship skills

Develops these social skills: cooperation, sharing, 
friendship skills, helping others,  
consulting others, decision making,  
observation skills, thinking skills, 
fine motor skills
 
Quantity:
 

Baby Dinosaur is happily munching on leaves, twigs and berries in a deep Canyon and is caught in the rising Water of a flash flood. Our job is to rescue Bambino Dino!

We work as a team to save little Dino by lowering the Water level until he is dry and also help give him the Food he likes best.

This is an excellent game to introduce the co-operative concept to young children. Simple to grasp, with color-coded dice that indicate when to pick a helpful Tool or some Food and also when to build the Water higher and higher.

Though luck plays a part in keeping up the suspense, there are choices to be made, so you must do some thinking and discussing. Everyone's contribution matters. Have fun and remember to share your Tools. We need everyone's help.

Includes: 6 x 12" board, water pieces, rules, bucket and food cards, dice, stickers. © 2001






Reg. $19.99- Sale $14.99

Boys favorite game
Develops these social skills : cooperation, sharing, 
friendship skills, helping others, 
consulting others, decision  
making,planning, 
fine motor skills
Quantity:

A story adventure game! Grump has taken the villagers' treasures and is now fast asleep at the top of the beanstalk. Together, players climb to the top to recover their treasures. Grump may not be wakened or he takes back everything. Players share the treasures and leave some behind for Grump. Their kindness will help change him. The game is won when everyone has some of the treasure.

Includes: 6 x 24" board, die, blue sapphires, golden eggs, magic cherries, harps, movers. © 1981

Our customers say:
"My four year old and I have played so often we have
worn a path in the board!" — USA



Reg. $19.99- Sale $14.99
Our daughters favorite


Develops these social skills: cooperation, sharing, 
friendship skills, helping others 
thinking skills, fine 
motor skills
Quantity:
:

 


An exciting fantasy game giving thoughtful and imaginative play experience. Our princess is a sturdy little girl in the Castle who needs to be rescued from a Mean Guard and Fierce Dog. It's not going to be easy — and besides, Darkness is coming!

Off we go through Fields, Woods, Mountains and Villages in search of Things Magical and Practical needed to free the Princess. We'll do some sharing, help each other to remember where Special Things are hidden, and together think our way past the Obstacles.

Includes: 12 x 12" board, die, movers, night cards, good grief cards, special things. © 1986

Our customers say:
"I must tell you how much the students here enjoy Princess.
All your games teach social and co-operative skills."
— South Carolina, USA





Valuables are stolen, and have to be found before midnight! A mystery game of memory and logic. 
Reg. $19.99- Sale $14.99
Our Best Seller

If you like this one try the new Caves and Claws

Secret Door

 

Develops these social skills: cooperation. teamwork, 
consulting others, planning, logic, 
thinking skills, fine motor skills

Quantity:

A mystery game! Valuables have been stolen, and we have to find them before Midnight. Together we search through the Mansion for clues. At Midnight, the Thieves may slip away with all the hidden booty!

Children enjoy figuring out the mystery of what is behind the Secret Door. Because of the co-operative principle, everyone is part of a team that discusses ideas and shares strategies. Other important skills of memory and logic get a workout, too.

Each game is different, exciting and tricky. That's why adults like playing along! Get the magnifying glass, Holmes, and let's get on with the Case. Midnight approaches!

Includes: 12 x 12" board, clock cards, set of valuables, the secret door. © 1991

Our customers say:
"My daughter loves Secret Door. It's food for her brain. She can often find pairs that I miss, which she thinks is great!"
— Waterloo, Ontario, Canada

 

 
Reg. $19.99- Sale $14.99
 

Develops these social skills : cooperation, friendship skills, 
teamwork, consulting others, thinking 
skills, fine motor skills
Growly in the Garden
Quantity::

Players help each other plant as big a Flower Garden as they can, and also help the Growlies find what they need most, so they don't pick and trash the Flowers instead. With some sharing of ideas and talking over of strategies, we will help change Crabby, Messy, Greedy, Stinky and Snobby into happier creatures. Sometimes we will need Scarecrows, as well as Special Items such as Fruit Soap, Cornstalk Brooms, Gold Coins, Smiley Buttons and, best of all, some delicious Humble Pie. Guess which Growly needs what item!

On each turn, a player gets two cards to play somewhere in the Garden. When and where to plant a Flower? Or put a Scarecrow? Or leave a Pie? Decisions, decisions.

Each game unfolds differently, so keep on your mental tiptoes.  Lots of play value, for as many as six players.

Includes: 12 x 12" board, 16 flowers, 5 growlies, growly lodge, 9 special items, scoresheets, handy chart, and rules for regular and hard versions. © 2000

Our customers say:
"This is a thoroughly fun game — but don't let the Crabby, Messy and Greedy Growlies fool you into thinking this is all froth. There is plenty of brainy challenge for the clever and imaginative child. We adults enjoy it too! — Winnipeg, Man
.

 

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Sand Castles

 

$14.99

A gentle game about helping each other to build Sand Castles by the Beach.

It's a quiet, beautiful day with water lapping at the shore. But a wind begins to stir and some large Waves move slowly toward our Castles. Can we finish all three of them before those big Waves wash in? Let's gather some sand, share our pails and shovels, and work hard together. This way, we have a much better chance of finishing.

But, oh, oh... The Waves are getting closer and closer. Should we make a big Sand Wall to protect the castle? Or take a chance and keep building the castle up? Decisions, decisions. All in all, an exciting game of strategy that gets us thinking.

Includes: 6 x 24" board, pails, shovels, sand castles, waves, sand walls, die, chart. © 1991

 

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Spies & Alibis

16.99 Sale $14.99

       $14.99

 

Spies & Alibis is a Co-operative Mystery Game™.  

We are a team of Special Unit Detectives working together to discover which of the Suspects has taken the Government’s Top Secrets. We have to do this before the Spies board the Airplane and get away.

Includes: full color board 12”x12”, 10 time flies cards, 22 eye witness cards, a government building card and 3 pairs of handcuffs for making arrests. © 2010

 

Top Selling Game

Develops these social skills: Cooperation, Fine motor skill, thinking skills, observation skills, 
logic, planning, strategy, problem solving, adapting to change, 
decision making, consulting others, 
coping skills, helping others, communication, friendship,
 sharing, imagination

  
Reg. 19.99-Sale 14.99
"A truly kinder, gentler science fiction game."


Caves & Claws

Quantity:

The museum hires a team of Archaeologists to head deep into a Jungle to find Ancient Artifacts. We are that team, ready for action and adventure!

Caves & Claws is a fantasy game, featuring elements of suspense, careful planning, teamwork, danger and humor. The game has three parts. First, we have to hack out the Paths to the abandoned Caves and Temples. Second, using the connected paths, we search for and discover the Treasures. Finally we must return safely to Base Camp with what we gathered.

There are Dangers and Obstacles to avoid, such as The Creeping Claw, The Nasty Hairy Thing and Big Boulders rolling over Entrances! We may have to resort to whatever desperate Remedy we find in our knapsacks to save us — a Super HeadNet, a Laser Lantern, a Piece of Broccoli, even a Smelly Sock! Yes, few creatures can face the Sock!

Includes: 12 x 12" jungle map, pathways, movers, tent card, a set of ancient treasure, danger, and remedy cards, rules for regular and hard games. © 1998

Our customers say:
"A completely enjoyable game! It looks like a simple spoof of other fantasy games, but there is plenty of challenging, imaginative play to be had here!"



 

Develops these social skills: Cooperation, Fine motor skill, thinking skills, observation skills, logic, planning, strategy, problem solving, adapting to change, decision making, consulting others, coping skills, helping others, communication,  imagination

  



  

$14.99

The Royal Elf Family is coming to visit their Mountain Kingdom. They want us Elves to fill their Treasure Chests with the different Gems we Mine. However, Ogres have heard about the Visit and plan to grab all the Valuables for themselves. We must do our best to get Royals & Ogres alike to share the Goodies.

Easy to say. This requires lots of tricky teamwork with each game increasing in difficulty. Strap on your Invisible Shields, dear Elves, & head for the Mines. The Royals are coming!

Includes rules for 3 games, suitable for ages 5 to 7, 7 to 12 and 12 to adult.

Includes: 12 x 12" board, special die, 4 elf movers and collector cards, 4 royal treasure chests, 3 sets of rules. © 2005

NEW GAMES Available/Shipping December 1
 

Round-Up

The horses have been running wild on the range. Our job is to round up as many as we can and bring them back to the Ranch Corral. Maybe some are in the Box Canyons. Maybe some are grazing along the Trail. As we ride out, we'll have to get some Lassoes and Binoculars and watch out for Falling Rocks! They can block up a Trail and leave a beautiful horse trapped.

We will have to work together as a team, sharing our equipment and talking over our Ideas. Because of the random setup, each game is a new adventure. Maybe this is why parents enjoy it too. Happy Trails, pardners, and have a good Round-up!

Includes: 12 x 12" board, rocks, lassoes, wild horses, binoculars. © 1991

 

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